Post by Twin on Jun 22, 2008 18:20:57 GMT -5
Alright, I've decided to post up the mechs of the two twin leaders of the Alientech faction (see, I've atleast got some fluff going), Tsuki and Soku. Every name (including the twins) are very subject to change indeed. Most probably I will tinker around with the weapons a bit more, and make the A and B types different rather than copies of eachother. Like, one get's a tracer and a heavy-duty role, while another get's a lighter/shootier purpose maybe. We'll see, atleast they won't all be the same, unless you guys think that is fitting and cool for these perfectionists that are the Alientechers.
The Twins Tsuki and Soku ride two very different Alien mechs. Tsuki is a combat/short-range monster getting up close and personal, while Soku covers him from behind with firepower enough to flatten a small country. You might notice that both mechs exceed the big-guns limits by one Alien weapon. Guess why? That's right, faction special rules. They don't pay anything for it at the moment, but we'll see when that time comes wether they'll get away with it for free.
Alright, enough chitchat, onto the mechs. I made one thread for each in case someone wants to discuss them. Starting out with the Leader, Soku:
Soku - Alienmech Suppressor Pattern Destroyer[/b][/u]
Body[/b][/u]
Chassis: Super-Heavy [165 cogs]
Characteristic upgrades: 19x; [175 cogs]
Locomotion: Bipedal, Retrograde [20 cogs]
Reactor: Xenocore [25 cogs]
Upgrades: [358 cogs]
Leader
Data Node
Armoured Head
Smoke Emitters
Regenamer
Scrambler
Target Designator
Advanced Sensors
Afterburners
Locust Mines; 9*
Directional Shoulder-Mounts
Total body cost: [743 cogs]
Weapons:[/b][/u] (Names definitely subject to change...)
Right Arm:
Star Burster Pattern Quasar Lancer A - [196 cogs]
Left Arm:
Star Buster Pattern Quasar Lancer B - [196 cogs]
Right Arm
Lightning Pattern Quasar Lancer A - [118 cogs]
Left Arm
Lightning Pattern Quasar Lancer B - [118 cogs]
Shoulder:
Destroyer Pattern Missiles A - [134 cogs]
Destroyer Pattern Missiles B - [134 cogs]
Body:
Locust Hive - [135 cogs*]
9 Locust Mines
Body Mounted Alientech Shield Generator - [Estimated: 150 cogs]
Special Rules: Soon to come
Total weapons cost - [1038 cogs][/u]
Total COGs = 1789[/b][/u]
The Twins Tsuki and Soku ride two very different Alien mechs. Tsuki is a combat/short-range monster getting up close and personal, while Soku covers him from behind with firepower enough to flatten a small country. You might notice that both mechs exceed the big-guns limits by one Alien weapon. Guess why? That's right, faction special rules. They don't pay anything for it at the moment, but we'll see when that time comes wether they'll get away with it for free.
The Alientechers believe in singularity through duality or something like that, yin yang and balance, so they will often 'balance' their mechs weapons on either side. Not only does it look cool, it's more powerful than pairing, it grants a very graceful balance point and if a mechpilot believes he has come up with the perfect weapon.... why not make two!?
Alright, enough chitchat, onto the mechs. I made one thread for each in case someone wants to discuss them. Starting out with the Leader, Soku:
Soku - Alienmech Suppressor Pattern Destroyer[/b][/u]
Body[/b][/u]
Chassis | Sp | As | Rn | Pr | Ar | Ht | Re | At | Ps |
Super-Heavy | 6 | 5 | 8 | 5 | 10 | 200 | 2 | 1 | 10 |
Chassis: Super-Heavy [165 cogs]
Characteristic upgrades: 19x; [175 cogs]
Locomotion: Bipedal, Retrograde [20 cogs]
Reactor: Xenocore [25 cogs]
Upgrades: [358 cogs]
Leader
Data Node
Armoured Head
Smoke Emitters
Regenamer
Scrambler
Target Designator
Advanced Sensors
Afterburners
Locust Mines; 9*
Directional Shoulder-Mounts
Total body cost: [743 cogs]
Weapons:[/b][/u] (Names definitely subject to change...)
Right Arm:
Star Burster Pattern Quasar Lancer A - [196 cogs]
Class | Range | Strength | AP | Shots | Type |
Giga-Alien | 72" | 4D6 | 7 | 3 | Heavy, Alien, Giga, Grinder |
Left Arm:
Star Buster Pattern Quasar Lancer B - [196 cogs]
Class | Range | Strength | AP | Shots | Type |
Giga-Alien | 72" | 4D6 | 7 | 3 | Heavy, Alien, Giga, Grinder |
Right Arm
Lightning Pattern Quasar Lancer A - [118 cogs]
Class | Range | Strength | AP | Shots | Type |
Alien | 36" | 3D6 | 6 | 4 | Heavy, Alien |
Left Arm
Lightning Pattern Quasar Lancer B - [118 cogs]
Class | Range | Strength | AP | Shots | Type |
Alien | 36" | 3D6 | 6 | 4 | Heavy, Alien |
Shoulder:
Destroyer Pattern Missiles A - [134 cogs]
Class | Range | Strength | AP | Shots | Type |
Missiles | 36" | 2D10 | 5 | 4(6) | Heavy, Salvo, Paired |
Destroyer Pattern Missiles B - [134 cogs]
Class | Range | Strength | AP | Shots | Type |
Missiles | 36" | 2D10 | 5 | 4(6) | Heavy, Salvo, Paired |
Body:
Locust Hive - [135 cogs*]
9 Locust Mines
Body Mounted Alientech Shield Generator - [Estimated: 150 cogs]
Special Rules: Soon to come
Total weapons cost - [1038 cogs][/u]
Total COGs = 1789[/b][/u]